I have to actually use the boon today! Haven't had time/been well enough to yet.
Edit: Checked the list
here for the stats I need, ignoring books and foods because I don't think they'd get doubled... Will check after using the following:
Average price of red codestones: 32,833 NP each
29 therapeutic swamp water:Boon: 8 reuses (27.6%)
Levels: +3 (0.081/potion)
Defense: +3 (0.081/potion)
Note: the following message resulted in +1 level and +1 defense: WOW! - Kayla's Potion makes Trevant feel great!!! Noting I started at 761 level and 1019 def to help keep track.
Boon savings: 0.65 levels x 6 reds x 32,833 NP/red = 128,050 NP
3 Energising elixir:Boon: 1 reuses (33%)
HP: 1 (0.25/potion)
Note: starting HP 2291
Boon savings: 0.25 HP x 6 reds x 32,833 NP/red = 49,250 NP
1 Illusens forest essence: Boon: 0 reuses
Movement: 1 (1/potion)
Note: starting movement 303
Boon savings: 0 NP
1 Not So Brilliant Sun and Moon Potion:Boon: 1 reuses (100%)
Intelligence: 4 (2/potion)
Note: starting intelligence 470
Boon savings: 2 intelligence x 1800 NP = 3,600 NP
69 Elixir of Intellect: Boon: 24 reuses (34.8%)
Intelligence: 184 (2/potion)
Note: starting intelligence 474 -> 516 (+42), 56 -> 198 (+142)
Boon savings: 48 intelligence x 1800 NP = 86,400 NP
1 Illusen Day Elixir:Boon: 0 reuses
Intelligence: 2 (2/potion)
Boon savings: 0 NP
Boon Summary: 34 40 refreshes/
104 123 potions = 32.5% overall
Total NP savings:
267,300 358,280 NP (If I needed defense, it would have been 485k)
(Edits include the doctor bags, which were very lucrative... And will save me a ton of time when I need a cure and can't wait for the healing springs)
That's
70% better than more than double the bank boon, despite having so few of the level and HP potions (and the leveling potions being so low yield). I know I probably could have made a lot more by selling the potions, but it was fun, and way less time than training (especially since the lab has been taking away 2 levels 6/7 days for the past 3 weeks).
Hopefully Blue has even greater savings to report.
Okay, checking to make sure there are no other stat -increasing items that are affected by the boon...
Oh, wow! It also works on MPs (not sure about transmog potions) and healing potions, in addition to Meridell and BV potions. And at least doctors bags and bloat B gone potions, maybe other medical cures as well. So I'm going to open up the rest of the doctor bags I have stocked from the plot (I used some when I needed a cure):19 Doctors bag:Boon: 6 reuses
NP Value of Cures: 379,085 NP (15,163.4 NP/bag)
Boon savings: 90,980 NP
And I guess I'll look at my MPs and pets and see if there's anyone I want to change up.
Edit: Using a pirate kougra MP on my kougra because it's 5% the cost of my last FFQ, and transforming my last pet to a koi because why not have another aquatic pet? No boon effect, but can't really complain. I got good value from the boon.