Haunted Woods Plot Discussion (Split #3)

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WolfMaiden
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#31 Post by WolfMaiden »

matchbow wrote:Whoo! How'd so much happen already?
well, i've stocked up on codestones. and i'm gonna continue grabbing more. i'd also recommend stocking up on ultra dark reflectorbs, since this seems like a haunted woods war, and they'd likely use dark weaponry. the prices of the appropriate reflectors also increase hugely in wars


Alot's happened, from the family being ran from town, a summoning, lots of clicking...
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#32 Post by kory »

For the love of Neovia... this plot is going to drive me crazy!

I had to click hundreds of times to get that last bit of conversation and go to the shack... only to find it says: TO BE CONTINUED!

Argh. :x

Patience is definitely not my kind of thing.
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#33 Post by Rayen »

kory wrote:For the love of Neovia... this plot is going to drive me crazy!

I had to click hundreds of times to get that last bit of conversation and go to the shack... only to find it says: TO BE CONTINUED!

Argh. :x

Patience is definitely not my kind of thing.


Hah, ditto. I got the order mixed up some how, even though I checked it two or three times!

I'm really excited about the rest of the plot, the last two developed so slowly it's nice to be able to do something almost right off the bat!
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#34 Post by eilu »

incidentally, for people who don't see any of the conversation- I didn't see any myself until I visited Harker (the last of the 4 I went to see), and he got the whole thing started (i.e., Sydney and the rest didn't start "talking" until Harker did) so try going to each one to see if any of them "get the conversation started".
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#35 Post by Redsrevenge »

Oh yes, this will be the first puzzle plot (not including the Altador one, which I did late :P ) that I'll actually be around to do!!

By the way, is it just me, or do I get the feeling there are zombies coming on...?

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#36 Post by WolfMaiden »

Redsrevenge wrote:By the way, is it just me, or do I get the feeling there are zombies coming on...?

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All in favor of Zombie Paint Brush, say "Brains!"


Well....we dont know what the summons does yet. The potion morphed them, whats to say the summoning doesnt do the same thing?


:D BRAINS :D
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#37 Post by Wind »

Aaaaah finally there's stuff to do... the 10 items to click made me crazy until I figured out I could manually change the URL :P
I hope this is a lenghty plot, the quest inventory makes me think so. It's a nice addition too!
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#38 Post by Runevalkyrie »

Actually "The Taint" seems to have come from The Darkest Faerie game (you see it occur to Meridell right before the end of the first chapter and we see a couple of "tainted pets" in that related booster), which may not be what goes on with the current plot.
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#39 Post by WolfMaiden »

Wind wrote:Aaaaah finally there's stuff to do... the 10 items to click made me crazy until I figured out I could manually change the URL :P
I hope this is a lenghty plot, the quest inventory makes me think so. It's a nice addition too!


Thats what I'm thinking....but what I want to know, is if like in the last plot, we're allowed to keep the items
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#40 Post by fructy »

WolfMaiden wrote:
Wind wrote:Aaaaah finally there's stuff to do... the 10 items to click made me crazy until I figured out I could manually change the URL :P
I hope this is a lenghty plot, the quest inventory makes me think so. It's a nice addition too!


Thats what I'm thinking....but what I want to know, is if like in the last plot, we're allowed to keep the items


I hope we're allowed to keep the items. I really like them, even if they are useless non-tradable items. :) I usually put them in my gallery.
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#41 Post by WolfMaiden »

fructy wrote:
WolfMaiden wrote:
Wind wrote:Aaaaah finally there's stuff to do... the 10 items to click made me crazy until I figured out I could manually change the URL :P
I hope this is a lenghty plot, the quest inventory makes me think so. It's a nice addition too!


Thats what I'm thinking....but what I want to know, is if like in the last plot, we're allowed to keep the items


I hope we're allowed to keep the items. I really like them, even if they are useless non-tradable items. :) I usually put them in my gallery.


The locket so far is my favorite item....mostly cause its the only one we got so far....
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#42 Post by fructy »

I hope Neovia is going to be a world after the plot :)

I can already see some of the shops, a book shop, a clothing shop and a cake/food shop :) I wonder what the building with the big half circular thing on the roof is.
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#43 Post by PTP »

Oooo I like the idea of the Taint and zombie's does seem to be going down the right path, considering we don't know what the price was that was paid by the neopets of neovia.

Perhaps they were doomed to forever haunt Neovia ... like the Zombies in 24 days or something like that.
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#44 Post by Wind »

I'd rather have the citizens rebuild Neovia in a western style... we already have a spooky world after all.
Btw, I'm watching the Corpse Bride today, I think it's appropriate.
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#45 Post by Pink »

Hey! Thanks to everyone who showed me how to get to the shack on the map. It was driving me crazy last night before I went to bed because I was trying the "tab" thing and it only showed the burnt house. Thanks again, eh!

EDIT: And for those of you who are irritated with the clickiness of the plot or the "slow pace" (lol...thinks about Altador Plot) it's not slow and the clickiness so far is not as bad as the past (aka Water Works in Altador Plot)
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