Day 14: Magax Destroyer II (Double Dare)
Chad: 2,200
Abi: 300
AAA: 4000

Another game I can actually beat AAA on.
Tips:
- Type xagam to restore health to full.
- Take your time. To beat AAA you'll need to almost complete the game fully.
Points needed per level (minus any jububs) -
1: 180
2: 400
3: 660
4: 960
5: 1,300
6: 1,720
7: 2,220
8: 2,800
9: 3,460
10: 4,280
- Jubjubs: they can come up from behind as well as in front. Worth 1 point each, but they appear randomly throughout the game (and the extra points can be all the difference at trophy time).
- Leave one scorchio behind (keep a check of your score, they are worth 10 points), to make sure you have killed all the cybunnies and can find any jubjubs. If you kill all the scorchios first, the level ends.
- Floating skulls: recover some lost health. Only available in levels 1 - 7, so try and keep your health code for level 8+.
- When cybunny turns in to Nox you can get hit by a fireball. This does not take life, but you cannot fire while you covered in fire. Just fly backwards a little way and recover.
- Health refills at the start of every level.