Pink Poogle Toy Forum

The official community of Pink Poogle Toy. Bear with me while I tweak everything
It is currently Mon Sep 21, 2026 8:05 am

All times are UTC




Post new topic  This topic is locked, you cannot edit posts or make further replies.  [ 46 posts ]  Go to page Previous 1 2 3 4
Author Message
 Post subject:
PostPosted: Sat Apr 23, 2005 3:49 am 
Beyond Godly
Beyond Godly
Offline

Posts: 2903
Joined: Thu Jun 03, 2004 6:01 pm
Location: .com.au
Moongewl wrote:
It'll probably be something along the lines of limiting the number of opponents a user can kill per wave, which would pretty much solve the first problem. To solve the problem of missing out on waves, they should stagger the opponents in a wave--like release 1/12 of the wave every hour or something until they run out of opponents in that wave--so it's fairer to those who live in different time zones.
Either that, or with the limits on the number of opponents a person can kill per wave they can just leave the number of opponents to be infinite until they decide to retired the wave? That would be the best :)

_________________
avatar by spiralethe


Top
 
   
Display posts from previous:  Sort by  
Post new topic  This topic is locked, you cannot edit posts or make further replies.  [ 46 posts ]  Go to page Previous 1 2 3 4

All times are UTC


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  
Powered by phpBB® Forum Software © phpBB Limited