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PostPosted: Tue Oct 10, 2006 2:27 am 
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I just moved from my trash room and the random clicking within when I got this message...

Something seems to be following you...


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PostPosted: Tue Oct 10, 2006 2:28 am 
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EDIT: Whoops, no they haven't. I'm being a fool.

Lighting will play a major role in this, as will coordinates, I reckon.


Last edited by littleboy6326 on Tue Oct 10, 2006 2:29 am, edited 1 time in total.

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PostPosted: Tue Oct 10, 2006 2:29 am 
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Notice that the stuff is put where you click?

I think you have to trap him.

Make him go to the food, trip on the lamppost, look up and see himself in the mirror, back up onto the chair, and get down to talking to him about that key...

It's almost like that game. ;)

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PostPosted: Tue Oct 10, 2006 2:29 am 
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bonsgun wrote:
well, i have only 8 rooms in my cave...anybody else have 8 rooms only?

. . .I have 9.


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 Post subject: Cave and Light
PostPosted: Tue Oct 10, 2006 2:31 am 
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I got a feeling that light does play a major part in this. The "scary monster, run into another room" page makes me think we have to get some sort of light in these caves or expose the monster to it. I dunno


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PostPosted: Tue Oct 10, 2006 2:34 am 
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ggagahc wrote:
By the way, anyone else think the monster is Bruno? ^_^


I was just about to say the exact same thing :P

Pah...the monster is still in the cave but won't eat the food anymore >>

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PostPosted: Tue Oct 10, 2006 2:34 am 
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Snarkie just posted that she reset the maps, for anyone who was stuck.

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PostPosted: Tue Oct 10, 2006 2:35 am 
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I have 9 rooms and nothing changes when you get chased by the monster.

I had the food and mirror in a lighted room, the monster ate the food, but nothing happened.


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PostPosted: Tue Oct 10, 2006 2:35 am 
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Quote:
The mysterious, hulking creature stops and sniffs at the pile of rotten food on the floor. It picks up the food and eats it.

It seems to have an odd effect on the creature -- it's gotten all dizzy! It careens around the room.




The creature dizzily gazes at the chipped mirror -- and it seems terrified by its reflection! Whimpering, it turns and flees.


After a moment, the creature shakes off its dizziness and flees into another part of the cave!

The mirror was in a lighted room... I put the food down and clicked the same room until he turned up in there.[/quote]


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PostPosted: Tue Oct 10, 2006 2:36 am 
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2 things.

Do ou guys remember in altador mini plot how when you had to jam the wheel things... they broke and that reset the whole thing? well maybe thats what happens when the monster comes...

Also, maybe we have to somehow visit the family in the mansion before we can do anything...


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PostPosted: Tue Oct 10, 2006 2:36 am 
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Prize Idea - Since today's comic shows what to do for the last bit of plot, have the people who finish a bit before the next installment be given better prizes!

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PostPosted: Tue Oct 10, 2006 2:38 am 
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The Trash pile doesn't move, but you go to it to get a pile of Rotten Food. :)


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PostPosted: Tue Oct 10, 2006 2:38 am 
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I just got a random event, while tryin to find the room where I sat my food in. I found a codestone.

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PostPosted: Tue Oct 10, 2006 2:39 am 
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mogster500 wrote:
Notice that the stuff is put where you click?

I think you have to trap him.

Make him go to the food, trip on the lamppost, look up and see himself in the mirror, back up onto the chair, and get down to talking to him about that key...

It's almost like that game. ;)


I don't know, I tried that and it didn't work . Then again, I'll try positioning everything more carefully...

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 Post subject:
PostPosted: Tue Oct 10, 2006 2:40 am 
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Flipton wrote:
2 things.

Do ou guys remember in altador mini plot how when you had to jam the wheel things... they broke and that reset the whole thing? well maybe thats what happens when the monster comes...

Also, maybe we have to somehow visit the family in the mansion before we can do anything...


You could be onto something

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